BattleShip Maths Part 2

We evolved our previous game of battleships, trying to create a ‘perfect game’. We thought that there needed to be more player involvement in the game and that it should be designed so that there was always one winner. These are the variations that we came up with

  • all players start on a square.
  • after every five squares are called out, the players who are hit leave the board, and the remaining players can move to any other square on the board that does not have another player in it.
  • this continues until there is a set of five squares called and no players get hit.
  • at this point, remaining players occupy two squares with their legs straddling a divide.
  • squares are now called one at a time until there are two players only remaining.
  • The last two players occupy four squares each and squares are called until both players have all four of their squares hit.

We played this several times and we are confident it is the best variation that we could hink of.

By Chris, 6HU